Hello,

I'm Nick, a thoughtful product engineer with a background in design. This is the ongoing story of what I've designed, shipped, and learned along the way.

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Work

Product work shaped with teams at Hive and Mappedin.

2024

Hive event marketing dashboard showing campaign performance

Hive / 2023–2024

Redesigning Hive for the events industry

A simpler way for event marketers to sell more tickets with smarter email and SMS campaigns.

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OutcomeCampaign templates reached a 60% conversion rate.

2022

Mappedin digital wayfinding directory on a large touchscreen

Mappedin / 2019–2022

Wayfinding on large-format touchscreens

Helping millions of shoppers orient themselves, find a destination, and remember the route with a few taps.

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OutcomeAchieved 80% adoption within six months.

Mappedin Web indoor map and directions on desktop and mobile devices

Mappedin / 2018–2022

Wayfinding on the web

A familiar, flexible way to explore large venues and find your way from any device.

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Outcome75% of directory customers adopted Mappedin Web in its first year.

2019

Mappedin Print map and directory files prepared for a physical wayfinding sign

Mappedin / 2018–2019

Mappedin Print

Bridging digital and physical wayfinding with automatically generated, print-ready maps.

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OutcomeCut print-map production time in half compared with the previous workflow.

Open source

Tools and products I build in public and share with other makers.

2026

Minimal AI chat interface showing the /spec-plan slash command

Independent / 2026–Now

Super Dev

An MCP server that gives AI coding agents structured planning, deep code review, design workflows, and more.

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OutcomeBuilt MCP server that consolidates seven AI development workflows.

2020

Minimal customer collaboration workspace with workflow tabs and shared wireframes

Independent / 2020

An open-source customer collaboration tool

A complete SaaS app that turned client work into a simple, shared, step-by-step workflow.

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OutcomeDesigned and built application with Angular, PrimeNG, and Firebase.

Creative projects

Independent experiments driven by curiosity, play, and new technology.

2025

Trivia Dash game running on a television with phones used as controllers

Independent / 2024–2025

Building phone + TV games

Making social games easier to discover, start, and play together without a console.

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OutcomeBuilt complete phone-and-TV multiplayer game on React Native.